Wednesday, August 26, 2009

Lesson Learned - I Hope!

This lesson for others - tread lightly, exercise caution and don't assume the worst! More often than not there's either an honest mistake involved or a misinterpretation somewhere along the line.

Second time I've got the lesson and failed the test here.

Cheers,

Jamie.

Saturday, August 22, 2009

Topography


Just to give you guys a quick look at what I've been up to lately on Acceler8ion. Some of you may have already seen this and got a sneak peak. Basically I'm working on a set of scripts both in VBS2 and GM that will make creating a topographical map from any in-game map a lot easier. The output here is a 1:50 000 scale representation of Sahrani with GM generated contours and VBS2's EMF output for vegetation and buildings. This has been one of the major reasons for delaying the new beta as the work going into this feature is substantial.

Enjoy.

Jamie.

Saturday, August 15, 2009

Rumours?

Well as we can see this week, Pete Morrison posted on the forums about some rumours that are apparently circulating about BIA/BISim. Truth be told, I haven't heard about any of them so I'm a little puzzled. It's a damn shame that some of them aren't coming true however, support might be a little faster and more efficient then (not my words!).

In other news, the third beta of Acceler8ion has been a little delayed. Having said that, it will do exactly what it says it will do when it is delivered, I've just had a few minor issues getting time to work on it.

And what has held me up? my fire control core. A massive work in progress that brings VBS2 out of WW2/'Nam era gunnery. The basic concept is it provides all the hard working compnents required for at least a basic simulation of a ballistic computer.

This is in addition to my AI Enhancement which is progressing rather well. I'm hoping to have all these things ready for testing when 1.3 arrives, and available for release soon after assuming the testing goes well. Certain users will get these things ahead of time to provide feedback before testing with 1.3.

Jamie.

Wednesday, August 5, 2009

Visitor 4 Handout

For the terrain developers out there, BIA has released a new Visitor 4 handout that highlights some of the key features in the new tool. It looks fairly interesting, there are some new things that look like they'll be handy. I am very much hopeful that this is just the shortlist though, as the features in the handout, while good, aren't everything on the wishlist. You can check out the document here.

Jamie.